Thursday, August 21, 2008

Agric-o-lah

It's here. Possibly the greatest game in the world, Agricola (apparently pronounced "Agric-o-lah", latin for "farmer").

First play at Kevin's on Wednesday, 3-player "family" game, plus 3-player "occupation/minor improvement deck" game. Kevin, Jared and I faced off in Northampton.

I was thrilled after the first game, and immediate felt the influence of Princes of Florence, Caylus, and Puerto Rico, as well as a little Age of Empires. Had the same desire for replay as I did after my first game of AoE, with no negatives like I felt with Caylus (length, dry).

The pieces were excellent. Kevin had the highly controversial "pre-order" edition, with the extra cards (called "z-cards" for "z-man games" edition), and the "ani-meeples", or animal pieces. His instruction was outstanding, I didn't pull the manual once, and only had to ask a couple of clarifying questions during the game. The game felt very "natural", and the theme was very rich and made actions very intuitive. Your goal to enlarge your farming family, grow cattle, sheep, enlarge your farm and plant fields for victory points was interesting and fun.

Playing my second game with the expansion deck was not quite as impressive as I hoped, in that it made the game somewhat more "solitaire" than it felt in the family version. Each of us chose our own path and I can only remember one move in the entire game that one player could dramatically affect another (and he ended up choosing a different space anyway). In the first play, because of more limited choices (no cards), it felt that your move choices could block out those of your opponents, making the game more like Caylus or even Puerto Rico in that respect.

In any event, I rate the game an "8" immediately, and suspect it could climb to a "10" and take out Puerto Rico (or at least tie it) for me.

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There is more "buzz" about this game than any I can remember on the 'geek. The number of forum posts, reviews, articles and photos for the length of time this game is on the market is unbelievable. As I write this the game is battling for first place on the boardgamegeek ratings, a legitimate contender to take out Puerto Rico for number one in the world, a feat that I would have thought impossible for several reasons.

There is a site that apparently will be producing more of the wooden animal pieces, which do a lot of richness to the visual nature of the game, and make it more conversational for non-gamers here. Apparently, you can purchase plastic animals from Target, and maybe from craft stores as well.

Wednesday, August 06, 2008

State of BSC

Here's what's been going on this year at Brett Spiel Cafe. I originally built this site for three basic reasons: 1. To provide a place for friends to gather and discuss boardgaming. 2. Provide a central location for game news that I uncovered during my routine surfing and scouring the web. 3. Provide an outlet for my creative writing "itch", and exercise my web skills.

In the last several years, there has been a huge increase in the amount of material available on the web about boardgaming. A google search today nets 214,000 hits just on the word "boardgaming", and 89,000 on Klaus Teuber (of Settlers of Catan fame). NOTE: I used the "10-year anniversary" google search on 10/08/08, and 10 years ago, there were only 1,080 hits on "boardgaming" and 3,590 for Klaus! Boardgamegeek.com has improved tremendously as a resource for gamers, and has had some major technological improvements that make it not just the best boardgame site on the 'net, but one of the best catalog/archive/information/community sites on the internet.

Boardgamenews.com is another fantastic site that has had a major facelift, and now supported by advertising and a large list of news contributors has done a fantastic job on highlight what's new and upcoming in the hobby.

During the last few years before these sites really took off, I would use them and others as a place to find news and nuggets of gaming info, linking to them from Brettspielcafe. Eventually their content grew to a point where I could not keep up with them, and it seemed they were a better source of regular direct news for myself and our readers here.

I made a decision to close Brettspeilcafe.net to outsiders for a while in 2006, and it seemed that this eliminated several regular readers, and comments on my posts began to disasppear even after I reopened the site as an open one a month later.

Time has limited my "creative writing" this year significantly, and has even cut my actual boardgaming down one session perhaps once a month now.

What's the future hold for Brettspeilcafe.net?

I hope to keep the site open as an archive for our past events, and some opinion pieces and post-mortems I am proud of and would like to stay up. I suspect that in the next year or so there will be a resurgence of "Euro" or "German" style gaming in my home and in my group of friends. This might give me the "boost" that I need to start writing again.

In the meantime, please check us out at least once a month. Feel free to comment on any posts you enjoy. Create a profile on boardgamegeek.com and join me there for a game of Tigris and Euphrates!